EA to Fix Battlefront’s “Broken” Progression System Next Week

For those holding out on picking up EA’s Star Wars: Battlefront II due to its pay-to-win progression system, you are in luck.

Posted on EA.com, EA is promising a new patch called the “progression update,” which promises that Star Cards and all other items that impact gameplay will only be earned through actual gameplay. How novel?

Below is a statement from EA:

“Since release, we’ve been hard at work making changes based on your feedback to create a better game for all our players. Today, we’re happy to announce that the Star Wars™ Battlefront™ II Progression update, which includes a complete re-design of the in-game progression system, will begin rolling out on March 21st. There are also some additional changes coming to the cosmetics in the game, but we’ll get to that in a bit… 

With this update, progression is now linear. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Instead, you’ll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you’ll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you’d like to equip.

You’ll keep everything you’ve already earned and unlocked. You will keep all of the Star Cards, heroes, weapons, or anything else you have already earned. What you have earned will still be available to use with this update regardless of how much or little progress you have already made. 

Crates no longer include Star Cards and cannot be purchased. Crates are earned by logging in daily, completing Milestones, and through timed challenges. Inside of these crates, you’ll find Credits or cosmetic items, such as emotes or victory poses, but nothing that impacts gameplay.

Starting in April, you’ll be able to get appearances directly through in-game Credits or Crystals. The first new appearances are coming soon, meaning you’ll be able to grab new looks for your heroes and troopers directly by using either Credits (earned in-game) or Crystals (available to purchase in-game and through first-party stores). If you’ve ever dreamed of being a part of the Resistance as a Rodian, your chance is right around the corner.

These changes are a major step as we continue to improve the core of the game and add new content. And there’s a lot more to come. In addition to continued balance patches, we will also add a number of modes to Star Wars Battlefront II in the coming months, offering several standout, brand-new ways to play. Some of these, like the recently released limited-time Jetpack Cargo, are radically different than anything you’ve experienced in the game before, and we’re excited to surprise you with what we have planned.

The Star Wars Battlefront II Progression Update releases on March 21, with more content rolling out in the following weeks. We’re truly excited for the future of the game, and we would be honored if you would join us on this journey.”

This is quite a departure. After a tremendous amount of negative feedback from fans during the title’s initial launch back in November 2017. EA walked back some pay-to-win aspects, but stated that revamped versions would be rolled out again in time.

However, that was before  lawmakers in Belgium and the U.S. got involved, claiming that the game’s paid loot creates were a form of gambling.

The “Progression Update” is scheduled for release March 21.

[Source: EA]

 

 

EA Shows Star Wars: Battlefront II ‘Operation Cinder’

A new Star Wars Battlefront II scene was released today, giving fans a small snippet of the ominous sounding “Operation Cinder,” which will surely be part of the main story line for the single player campaign.

What’s Operation Cinder? Thanks to Wookiepedia we know that:

Operation: Cinder was carried out by the Galactic Empire as a means of devastating several Imperial planets in 4 ABY, only a few weeks following the Battle of Endor. The operation was part of the Contingency, a plan devised by Emperor Palpatine to ensure that the Empire and its enemies did not outlive him should he perish. The plan was put into action following the Emperor’s death during the Battle of Endor.

Okay, so that makes sense. Here’s the video.

Love how the red droid thingy hovers over instead of walking, like some kind of phantom. There is something sufficiently creepy about that.

EA Unloads More Details on Star Wars Battlefront 2 During Investor Call

Star Wars Battlefront was a surprisingly good game that got better over time, with the additions of new game modes and DLC. We already know that a Battlefront 2 is in the works, and it looks like EA and DICE are going to build on what made the original successful, and give fans some of the stuff they’ve been clamoring for.

During EA’s January 31 investor call, the company confirmed that Battlefront 2 is locked in for 2017. That much, we knew. However, they have also provided some interesting details of what fans can expect.

“Our next Star Wars Battlefront will be even bigger, taking players into more locations, and allowing them to play more heroes and characters across multiple Star Wars eras.”

“There will be new ways to play, including an all-new single-player campaign, and much, much more that we are excited to share with our players in the months ahead.”

Yes, that’s a lot of marketing hyperbole, but they got me at single-player campaign. Let’s hope EA learned a thing or two from the excellent single-player campaign found in Battlefield 1 and try to surpass it in Battlefront 2.

So what does all this mean for Star Wars Battlefront 1? Well, it sounds like its slowly being led out to pasture as DICE states that “no future Skirmish content is planned” for the game.